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Game Design

Zombie Room.mp4

Zombie Room is a small, fast‑paced survival game set inside a single locked room. Players must collect glowing orbs to earn points while dodging zombies that get faster and more aggressive over time. One touch means instant death, so every movement becomes a quick decision between risk and reward.

Designing Zombie Room taught me how to guide player flow in tight spaces, balance pressure with clarity, and use simple mechanics to create tension. It’s a compact mix of cozy visuals and light horror, inspired by my love of indie games that make big experiences in small worlds.

1.  Zombie Room

    CMST 315 Game Design 

    Solo Project  made in 2025

    Created in Unity

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